But I figured something slipped through my fingers. You only have to drag each tileset png to the right texture according to the suffix A1, A2, B, C, etc, and press generate atlas, and thats it. Check the documentation here and check 'Creating Tileset' section. I have been looking all over, and so far I have not found one. Yes you can import RPG Maker VX Ace tileset easy. ![]() It would make the process a lot less annoying. So I was hoping by now their might be a plugin that lets me swap the tileset images for a Tilset to do my animations, rather than having 5 slightly different and swapping them in and out, I can just swap the images themselves for the A5 for instance. It's just becoming very annoying and stressing to keep doing that. I have a coastline that animates waves, but the way I have to do it now is by making multiple tilsets and swapping them out to make the waves animate, it get's a bit annoying after awhile because if I make simple changes or add graphics to my tiles like a new OW City graphic or something in the B or C, I then have to go back in to each tilset one at a time for the A5. ![]() rather than making multiple tilesets and swapping them to do animating, I was looking for a plugin that let me have ONE tilset with everything set up such as where you can walk and what not, but then swapping the image it's self. RPG Makers default battle system however there are scripts for RPG Maker. Let me start by saying that if this is the wrong section to ask this, can someone move it? I realize at one point someone made a script for Ace that allowed literally swapping out the tileset image it's self.
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